Choong eng leong


Hi! I'm Josh, a game designer who is enthusiastic about the gaming world. Through games, I want people to experience the virtual world to its greatest potential. I've been actively working in game designing and along with my team of good friends successfully made a few games. I enjoyed bringing my ideas to life through the game, and my dream is to let you live these ideas.

my projects

All of the works that we made possible are of great value in my heart and here are a few of them that I would recommend to relax yourself and enjoy the wonderful experience that we had while making them.

Abyss

I couldn’t see, couldn’t hear, couldn’t move, couldn’t feel.


What is this place? How did I get here, and why?


How can I answer these questions if I don’t remember anything?


The only memory I have is...

Abyss is a mystery/drama story that combines various elements of visual novels, point-and-click adventures, puzzle-solving games, as well as a few specialised game mechanics. It is inspired by the Danganronpa and Zero Escape series.

Role(s) and responsibilities:
Game Design
Designed the game's puzzles.
Narrative Design
Wrote the overarching narratives and the story.
Research
Research into the game themes and see how it fits to the story

Trapped in a Whole

You play as an astronaut who was sucked into a wormhole. Your main goal is to return to home dimension. Join us to find the way through wormholes and get home, while trying to play with time and relative dimension in space...

Role(s) and responsibilities:
Narrative Design
Wrote the overarching narrative and the introduction.
Level Design
Created various level designs from theory into completion.

Contact

To know more about my works or to just collaborate or even to talk about gaming and the virtual world of games, hit me up on;